Flock

This image uses two transforms, both partially linear and partially sinusoidal. The color gradient is from a Matisse painting.

Render: 1024x768, 1000q, .4fr, 3os
These are my normal settings unless otherwise noted.

Plan 9 From Outer Space


This is another three transform fractal, but all three use the horseshoe variation. The color gradient was generated at random and I think it came out awesome.

Render: 1600x1200, 1000q, .4fr, 3os

Nebula


This is an unedited three transform image, one each of linear, waves and spherical. It reminds me of some of the images that come off the Hubble.

Render: 1024x768, 450q, 0.4fr, 3os

Flapping Doggy Doors

This one I created much like the ones below. I used Linear,Spherical,Diamond,Julia,Waves, and Popcorn variations and Rotational forced symmetry of 5. I applied a slightly modified Sierpinski script to the fractal that I liked best out of the generated group and used one of my own pictures for the gradient.

Render settings: 1024x768, 2000q, 0.4fr, 2os

Parachuting Mushrooms with Fall Leaves

I included 2 this time because I made them the same way. This time, I checked all the vars and set the Forced Symmetry to 'bilateral'. Generated a batch and then I applied the Sierpinski script to the fracs with gradients that I liked. I modified the triangles until I came up with something that I liked. These are the result. I used the palette of some of my own pictures to get the gradients for these.

Render Settings:

Parachuting Mushrooms: 1024x768, 450q, 0.4fr, 2 os
Fall Leaves: 1024x768, 2000q, 0.4fr, 2 os

Saint Angel

Two fractals, generated randomly using horseshoe, polar and ex. I spent some time with the colors, then merged them in Photoshop. I used a layer mask to accentuate the light parts at the top.

I was listening to Marsen Jules when I made this one.

Milky Totems


This is a minimal fractal with dim colors. I set one variation setting to 'ex'. I then changed the forced symmetry option to 'bilateral'. Picked a good one out of the randomly generated batch and poked around until I came up with this.

Render settings: 1024x768, 450q, 0.4fr, 2os